Canyon 2.0
Art style and consistency are two very important aspects we like to keep in mind while developing Pivot. The Canyon was one of the original stages we created, and in fact has barely changed, graphically, since the demo. Granted, the design had changed substantially, but the look and feel certainly hadn’t. This past week, we decided it was time for change.
As you can see in the image below, the old art style is very similar to what was in the equally old demo.
After playing around with a handful of colour schemes, we feel we managed to pull off a much more refined look to the stage thanks to the new coffee style colour palette. Check out the new Canyon below:
The keen reader may even notice some small changes like the people who now always face the player. But that’s not the only change that has happened within the Canyon. Make no mistake – this was not a mere cosmetic change. The new canyon has had many additions in terms of game play, making the stage more brutal and less forgiving.
But why should we tell you that? We’re both going to get back to working right this second so you can experience Pivot soon.



December 1st, 2009 at 12:53 pm
Groovy! Looks much more epic now.