Archive for September, 2009

Field report

Monday, September 21st, 2009

Scouts report weird objects appearing all over Pivot land, called ‘save points’. Walking up to one of these ‘save points’ apparently gives you the option of saving your game. Reports also indicate that the ‘load game menu’ features up to 3 save slots, each one displaying the current location. It also tells one how many percent of the game he has finished. (more…)

New song release

Sunday, September 13th, 2009

I released a new song today, the first one in over a year! It’s a very short piano piece called Fond.

A Beautiful Beginning (Images Inside)

Saturday, September 12th, 2009

Last month we told you how we’d recently been working hard at crafting a tight story for Pivot. Shortly after doing so, we set ourselves to work on the introduction cut-scene. Using Pete’s art assets, I sat down and over a number of days, put together a new stage, along with the beginning cut scene that introduces the story.

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