Archive for the ‘Pivot’ Category

Bye, Bye, Beautiful

Saturday, November 14th, 2009

As we’ve both been extremely busy lately, we’ve had little time to work on Pivot. That being said, we’ve still found the time to do some small things. One of the small changes we completed was finally redrawing the original animations. (more…)

Field report

Monday, September 21st, 2009

Scouts report weird objects appearing all over Pivot land, called ‘save points’. Walking up to one of these ‘save points’ apparently gives you the option of saving your game. Reports also indicate that the ‘load game menu’ features up to 3 save slots, each one displaying the current location. It also tells one how many percent of the game he has finished. (more…)

A Beautiful Beginning (Images Inside)

Saturday, September 12th, 2009

Last month we told you how we’d recently been working hard at crafting a tight story for Pivot. Shortly after doing so, we set ourselves to work on the introduction cut-scene. Using Pete’s art assets, I sat down and over a number of days, put together a new stage, along with the beginning cut scene that introduces the story.

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More Pivot

Friday, June 26th, 2009

Been more than a month since the last post – time flies. To give you a little hint of our progress, I’ll sum up the most important changes since May 24th.

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